Table of Contents

Class TimbnGameIds.BuildDesks

Namespace
Timbn.GraveyardKeeperTwo.Core.Framework
Assembly
Timbn.GraveyardKeeperTwo.Core.dll

The id of every build desk the game defines, named without the builder_ prefix, such as Yard for builder_yard, for anything that asks for one by id.

public static class TimbnGameIds.BuildDesks
Inheritance
TimbnGameIds.BuildDesks
Inherited Members

Fields

AlchemyLab

Alchemy Lab

public const string AlchemyLab = "builder_alchemy_lab"

Field Value

string

Carrier

Quarry

public const string Carrier = "builder_carrier"

Field Value

string

Church

Church. Church Quality

public const string Church = "builder_church"

Field Value

string

ClaySand

Zombie Digging

public const string ClaySand = "builder_clay_sand"

Field Value

string

Conveyor

Factory

public const string Conveyor = "builder_conveyor"

Field Value

string

ConveyorStorage

Supply Storage

public const string ConveyorStorage = "builder_conveyor_storage"

Field Value

string

FightMain

Command post

public const string FightMain = "builder_fight_main"

Field Value

string

GK1927

public const string GK1927 = "builder_GK1927"

Field Value

string

Garden

Garden

public const string Garden = "builder_garden"

Field Value

string

Graveyard

New Graveyard. Graveyard Quality

public const string Graveyard = "builder_graveyard"

Field Value

string

Home

Home

public const string Home = "builder_home"

Field Value

string

MilitaryBase

Barracks

public const string MilitaryBase = "builder_military_base"

Field Value

string

Mine

Zombie Mine

public const string Mine = "builder_mine"

Field Value

string

Morgue

Morgue

public const string Morgue = "builder_morgue"

Field Value

string

Sawmill

Abandoned sawmill

public const string Sawmill = "builder_sawmill"

Field Value

string

Vineyard

Vineyard

public const string Vineyard = "builder_vineyard"

Field Value

string

VineyardBasement

Vineyard Basement

public const string VineyardBasement = "builder_vineyard_basement"

Field Value

string

Writing

Writing Room

public const string Writing = "builder_writing"

Field Value

string

Yard

Yard

public const string Yard = "builder_yard"

Field Value

string