Table of Contents

Class TimbnGameIds.BuildTabs

Namespace
Timbn.GraveyardKeeperTwo.Core.Framework
Assembly
Timbn.GraveyardKeeperTwo.Core.dll

The tabs of a build desk's menu, such as BuildingExtension for the bench tab at the yard, for anything that asks for one by id.

public static class TimbnGameIds.BuildTabs
Inheritance
TimbnGameIds.BuildTabs
Inherited Members

Fields

AssemblyExtension

Listed at conveyor

public const string AssemblyExtension = "tab_assembly_extension"

Field Value

string

BenchLantern

Listed at graveyard

public const string BenchLantern = "tab_bench_lantern"

Field Value

string

BuildingExtension

Listed at yard

public const string BuildingExtension = "tab_building_extension"

Field Value

string

First

The first tab of every build desk, whose id is empty

public const string First = ""

Field Value

string

FurnaceExtension

Listed at conveyor

public const string FurnaceExtension = "tab_furnace_extension"

Field Value

string

GardenTablet

Listed at garden and vineyard

public const string GardenTablet = "tab_garden_tablet"

Field Value

string

GraveColumbarium

Listed at graveyard

public const string GraveColumbarium = "tab_grave_columbarium"

Field Value

string

GraveyardModule

Listed at graveyard

public const string GraveyardModule = "tab_graveyard_module"

Field Value

string

KitchenExtension

Listed at conveyor

public const string KitchenExtension = "tab_kitchen_extension"

Field Value

string

MetallurgyExtension

Listed at yard

public const string MetallurgyExtension = "tab_metallurgy_extension"

Field Value

string

MonumentumFlowerbed

Listed at graveyard

public const string MonumentumFlowerbed = "tab_monumentum_flowerbed"

Field Value

string

SewingExtension

Listed at yard

public const string SewingExtension = "tab_sewing_extension"

Field Value

string