Class TimbnGameIds.Groups
The game's life simulator groups, the sets of places it sends villagers and guards to.
public static class TimbnGameIds.Groups
- Inheritance
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TimbnGameIds.Groups
- Inherited Members
Fields
TownA1DayAll
public const string TownA1DayAll = "town_A1_day_all"
Field Value
TownA1DaySweep
public const string TownA1DaySweep = "town_A1_day_sweep"
Field Value
TownA1Guards
public const string TownA1Guards = "town_A1_guards"
Field Value
TownA2DayAll
public const string TownA2DayAll = "town_A2_day_all"
Field Value
TownA2DaySweep
public const string TownA2DaySweep = "town_A2_day_sweep"
Field Value
TownA2Guards
public const string TownA2Guards = "town_A2_guards"
Field Value
TownA3DayAll
public const string TownA3DayAll = "town_A3_day_all"
Field Value
TownA3DaySweep
public const string TownA3DaySweep = "town_A3_day_sweep"
Field Value
TownA3Guards
public const string TownA3Guards = "town_A3_guards"
Field Value
TownA4DayAll
public const string TownA4DayAll = "town_A4_day_all"
Field Value
TownA4DaySweep
public const string TownA4DaySweep = "town_A4_day_sweep"
Field Value
TownA4Guards
public const string TownA4Guards = "town_A4_guards"
Field Value
VillagersDayAll
public const string VillagersDayAll = "villagers_day_all"
Field Value
VillagersDayChopping
public const string VillagersDayChopping = "villagers_day_chopping"
Field Value
VillagersNightGuard
public const string VillagersNightGuard = "villagers_night_guard"
Field Value
VillagersNightToilet
public const string VillagersNightToilet = "villagers_night_toilet"