Class TimbnGameIds.Techs
Every unlock in the tech tree, the entries the player pays points for.
public static class TimbnGameIds.Techs
- Inheritance
-
TimbnGameIds.Techs
- Inherited Members
Fields
AlchemyBattlePotions1
Battle Potions I
public const string AlchemyBattlePotions1 = "alchemy_battle_potions_1"
Field Value
AlchemyBattlePotions2
Battle Potions II
public const string AlchemyBattlePotions2 = "alchemy_battle_potions_2"
Field Value
AlchemyBattlePotions3
Battle Potions III
public const string AlchemyBattlePotions3 = "alchemy_battle_potions_3"
Field Value
AlchemyDistillation
Alchemy, Distillation
public const string AlchemyDistillation = "alchemy_distillation"
Field Value
AlchemyHardener
Crafting Potions
public const string AlchemyHardener = "alchemy_hardener"
Field Value
AlchemyItemStar1
Transmutation I
public const string AlchemyItemStar1 = "alchemy_item_star_1"
Field Value
AlchemyLab2
Alchemy, Advanced
public const string AlchemyLab2 = "alchemy_lab_2"
Field Value
AlchemyMix2PlaceP
Laboratory II
public const string AlchemyMix2PlaceP = "alchemy_mix_2_place_p"
Field Value
AlchemyOrgans1
Practical Potions
public const string AlchemyOrgans1 = "alchemy_organs_1"
Field Value
AlchemyStart
Alchemy, Basic
public const string AlchemyStart = "alchemy_start"
Field Value
Autopsy1
Autopsy, Basic
public const string Autopsy1 = "autopsy_1"
Field Value
AutopsyGutsBrainHeart
Autopsy, Advanced
public const string AutopsyGutsBrainHeart = "autopsy_guts_brain_heart"
Field Value
AutopsyResurection
Reanimation
public const string AutopsyResurection = "autopsy_resurection"
Field Value
AutopsySkinBones
Skin and Bones
public const string AutopsySkinBones = "autopsy_skin_bones"
Field Value
AutopsySkullTeeth
Skull and Teeth
public const string AutopsySkullTeeth = "autopsy_skull_teeth"
Field Value
AutopsySoft
Soft parts
public const string AutopsySoft = "autopsy_soft"
Field Value
AutopsyUpgrades2
Autopsy, Master
public const string AutopsyUpgrades2 = "autopsy_upgrades_2"
Field Value
Barricades1
Simple Barricades
public const string Barricades1 = "barricades_1"
Field Value
Barricades2
Robust Barricades
public const string Barricades2 = "barricades_2"
Field Value
Barricades3
Reinforced Barricades
public const string Barricades3 = "barricades_3"
Field Value
BodyPlaces1
Body Places I
public const string BodyPlaces1 = "body_places_1"
Field Value
BodyPlaces2
Body Places II
public const string BodyPlaces2 = "body_places_2"
Field Value
BreadAndPie
Bread
public const string BreadAndPie = "bread_and_pie"
Field Value
BrickMaking
Brick Making
public const string BrickMaking = "brick_making"
Field Value
BronzeDetails
Bronze Craft
public const string BronzeDetails = "bronze_details"
Field Value
BronzeEdges
Bronze Blades
public const string BronzeEdges = "bronze_edges"
Field Value
BronzeHeads
Bronze Weapons
public const string BronzeHeads = "bronze_heads"
Field Value
BronzeIngotScrap
Bronze Melting
public const string BronzeIngotScrap = "bronze_ingot_scrap"
Field Value
BronzeIngots
Bronze Forge
public const string BronzeIngots = "bronze_ingots"
Field Value
BronzeInstruments
Bronze Instruments
public const string BronzeInstruments = "bronze_instruments"
Field Value
BronzePolishing
Bronze Polishing
public const string BronzePolishing = "bronze_polishing"
Field Value
BronzeWeapons
Bronze Equipment
public const string BronzeWeapons = "bronze_weapons"
Field Value
BronzeWorks
Bronze Works
public const string BronzeWorks = "bronze_works"
Field Value
Candles1
Church Lighting I
public const string Candles1 = "candles_1"
Field Value
Candles2
Church Lighting II
public const string Candles2 = "candles_2"
Field Value
Candles3
Church Lighting III
public const string Candles3 = "candles_3"
Field Value
CeramicFiring
Ceramic Firing
public const string CeramicFiring = "ceramic_firing"
Field Value
Chooping
Chopping
public const string Chooping = "chooping"
Field Value
ChurchMusicChore
Church Music I
public const string ChurchMusicChore = "church_music_chore"
Field Value
ChurchMusicOrgan
Church Music II
public const string ChurchMusicOrgan = "church_music_organ"
Field Value
ChurchPassiveBuidlings1
Church Furniture I
public const string ChurchPassiveBuidlings1 = "church_passive_buidlings_1"
Field Value
ChurchPassiveBuidlings2
Church Furniture II
public const string ChurchPassiveBuidlings2 = "church_passive_buidlings_2"
Field Value
ChurchPassiveBuidlings3
Church Furniture III
public const string ChurchPassiveBuidlings3 = "church_passive_buidlings_3"
Field Value
ChurchUpgrade1Bench1
Church Cleaning
public const string ChurchUpgrade1Bench1 = "church_upgrade_1_bench_1"
Field Value
ChurchUpgrade2
Church Carpets
public const string ChurchUpgrade2 = "church_upgrade_2"
Field Value
ChurchUpgrade3
Church Illumination
public const string ChurchUpgrade3 = "church_upgrade_3"
Field Value
CircularSaw
Circular Saw
public const string CircularSaw = "circular_saw"
Field Value
CookingBeet
Beet dishes
public const string CookingBeet = "cooking_beet"
Field Value
CookingCabbage
Cabbage dishes
public const string CookingCabbage = "cooking_cabbage"
Field Value
CookingCarrot
Carrot dishes
public const string CookingCarrot = "cooking_carrot"
Field Value
CookingChocolate
Chocolate
public const string CookingChocolate = "cooking_chocolate"
Field Value
CookingFire
First dishes
public const string CookingFire = "cooking_fire"
Field Value
CookingFishLegCarp
Fried golden carp
public const string CookingFishLegCarp = "cooking_fish_leg_carp"
Field Value
CookingFishLegCatfish
Elder's meal
public const string CookingFishLegCatfish = "cooking_fish_leg_catfish"
Field Value
CookingFishLegKraken
Kraken steak
public const string CookingFishLegKraken = "cooking_fish_leg_kraken"
Field Value
CookingFishLegSalmon
Heavenly salmon
public const string CookingFishLegSalmon = "cooking_fish_leg_salmon"
Field Value
CookingFishMyst
Mysterious fish dishes
public const string CookingFishMyst = "cooking_fish_myst"
Field Value
CookingFishRiver
River fish dishes
public const string CookingFishRiver = "cooking_fish_river"
Field Value
CookingFishSea
Sea fish dishes
public const string CookingFishSea = "cooking_fish_sea"
Field Value
CookingMeat
Oh no!
public const string CookingMeat = "cooking_meat"
Field Value
CookingMeatMinced
Anyway...
public const string CookingMeatMinced = "cooking_meat_minced"
Field Value
CookingOnion
Onion dishes
public const string CookingOnion = "cooking_onion"
Field Value
CookingPastries
Pastries
public const string CookingPastries = "cooking_pastries"
Field Value
CookingPumpkin
Pumpkin dishes
public const string CookingPumpkin = "cooking_pumpkin"
Field Value
CookingSoldier
Soldier's food
public const string CookingSoldier = "cooking_soldier"
Field Value
CookingVegetables
Vegetable dishes
public const string CookingVegetables = "cooking_vegetables"
Field Value
CookingWild
First snacks
public const string CookingWild = "cooking_wild"
Field Value
Dynamite
Dynamite
public const string Dynamite = "dynamite"
Field Value
EmbalmingBasic
Embalming I
public const string EmbalmingBasic = "embalming_basic"
Field Value
EmbalmingMaster
Embalming III
public const string EmbalmingMaster = "embalming_master"
Field Value
Fertilizer1
Fertilizers I
public const string Fertilizer1 = "fertilizer_1"
Field Value
Fertilizer2
Fertilizers II
public const string Fertilizer2 = "fertilizer_2"
Field Value
Fertilizer3
Fertilizers III
public const string Fertilizer3 = "fertilizer_3"
Field Value
Fertilizer4
Fertilizers IV
public const string Fertilizer4 = "fertilizer_4"
Field Value
FirewoodShed2
Firewood shed II
public const string FirewoodShed2 = "firewood_shed_2"
Field Value
Fishing1
Fishing I
public const string Fishing1 = "fishing_1"
Field Value
Fishing2
Fishing II
public const string Fishing2 = "fishing_2"
Field Value
Fishing3
Fishing III
public const string Fishing3 = "fishing_3"
Field Value
Fishing4
Fishing IV
public const string Fishing4 = "fishing_4"
Field Value
GardenBed
Gardening
public const string GardenBed = "garden_bed"
Field Value
GardenBeer
Brewing
public const string GardenBeer = "garden_beer"
Field Value
GardenHoney
Beekeeping
public const string GardenHoney = "garden_honey"
Field Value
GardenImprove1
Garden Improvement I
public const string GardenImprove1 = "garden_improve_1"
Field Value
GardenImprove2
Garden Improvement II
public const string GardenImprove2 = "garden_improve_2"
Field Value
GardenMead
Mead Making
public const string GardenMead = "garden_mead"
Field Value
GardenSider
Cider Brewery
public const string GardenSider = "garden_sider"
Field Value
GardenVineyard
Vineyard
public const string GardenVineyard = "garden_vineyard"
Field Value
GardenWine
Winemaking
public const string GardenWine = "garden_wine"
Field Value
GlassBlowing
Glass
public const string GlassBlowing = "glass_blowing"
Field Value
GlassBlowing2
Glass Blowing
public const string GlassBlowing2 = "glass_blowing_2"
Field Value
GradenTrees
Orchardry
public const string GradenTrees = "graden_trees"
Field Value
GraveBuildingsMarble1
Marble Gravestones I
public const string GraveBuildingsMarble1 = "grave_buildings_marble_1"
Field Value
GraveBuildingsMarble2
Marble Gravestones II
public const string GraveBuildingsMarble2 = "grave_buildings_marble_2"
Field Value
GraveBuildingsStone1
Stone Gravestones I
public const string GraveBuildingsStone1 = "grave_buildings_stone_1"
Field Value
GraveBuildingsStone2
Stone Gravestones II
public const string GraveBuildingsStone2 = "grave_buildings_stone_2"
Field Value
GraveBuildingsWood1
Wooden Gravestones I
public const string GraveBuildingsWood1 = "grave_buildings_wood_1"
Field Value
GraveBuildingsWood2
Wooden Gravestones II
public const string GraveBuildingsWood2 = "grave_buildings_wood_2"
Field Value
GraveTopWd0
Wooden Sign
public const string GraveTopWd0 = "grave_top_wd_0"
Field Value
GraveyardImprovement1
Graveyard Path and Fence I
public const string GraveyardImprovement1 = "graveyard_improvement_1"
Field Value
GraveyardImprovement2
Graveyard Path and Fence II
public const string GraveyardImprovement2 = "graveyard_improvement_2"
Field Value
Incense1
Church Smells I
public const string Incense1 = "incense_1"
Field Value
Incense2
Church Smells II
public const string Incense2 = "incense_2"
Field Value
IronArmor
Iron Equipment
public const string IronArmor = "iron_armor"
Field Value
IronDetails
Iron Works
public const string IronDetails = "iron_details"
Field Value
IronIngots
Iron Forge
public const string IronIngots = "iron_ingots"
Field Value
IronInstruments1
Iron Instruments I
public const string IronInstruments1 = "iron_instruments_1"
Field Value
IronInstruments2
Iron Instruments II
public const string IronInstruments2 = "iron_instruments_2"
Field Value
IronProducts
Iron Products
public const string IronProducts = "iron_products"
Field Value
IronWeapons
Iron Weapons
public const string IronWeapons = "iron_weapons"
Field Value
Jewelry
Fine Jewelry
public const string Jewelry = "jewelry"
Field Value
KitchenOven2
Oven II
public const string KitchenOven2 = "kitchen_oven_2"
Field Value
KitchenTable2
Kitchen II
public const string KitchenTable2 = "kitchen_table_2"
Field Value
Lacquer
Lacquer. Albert wants it for his sister's violin.
public const string Lacquer = "lacquer"
Field Value
LockNpcAstrologer30
public const string LockNpcAstrologer30 = "lock_npc_astrologer_30"
Field Value
LockNpcAstrologer40
public const string LockNpcAstrologer40 = "lock_npc_astrologer_40"
Field Value
LockNpcHeadOfTheGuards20
public const string LockNpcHeadOfTheGuards20 = "lock_npc_head_of_the_guards_20"
Field Value
LockNpcNun25
public const string LockNpcNun25 = "lock_npc_nun_25"
Field Value
LockNpcNun30
public const string LockNpcNun30 = "lock_npc_nun_30"
Field Value
LockNpcNun50
public const string LockNpcNun50 = "lock_npc_nun_50"
Field Value
LockNpcPlagueDoctor10
public const string LockNpcPlagueDoctor10 = "lock_npc_plague_doctor_10"
Field Value
LockNpcWorkshopForeman40
public const string LockNpcWorkshopForeman40 = "lock_npc_workshop_foreman_40"
Field Value
LockNpcWorkshopForeman50
public const string LockNpcWorkshopForeman50 = "lock_npc_workshop_foreman_50"
Field Value
LockNpcWorkshopForeman70
public const string LockNpcWorkshopForeman70 = "lock_npc_workshop_foreman_70"
Field Value
MarbleCarving
Marble Carving
public const string MarbleCarving = "marble_carving"
Field Value
MasterArmor
Masterwork Equipment
public const string MasterArmor = "master_armor"
Field Value
MillstoneAndFlour
Millstone
public const string MillstoneAndFlour = "millstone_and_flour"
Field Value
ModulesColumbarium1
Columbariums I
public const string ModulesColumbarium1 = "modules_columbarium_1"
Field Value
ModulesColumbarium2
Columbariums II
public const string ModulesColumbarium2 = "modules_columbarium_2"
Field Value
ModulesDecor1
Graveyard Decor I
public const string ModulesDecor1 = "modules_decor_1"
Field Value
ModulesDecor2
Graveyard Decor II
public const string ModulesDecor2 = "modules_decor_2"
Field Value
ModulesGrave1
Graveyard Keeper I
public const string ModulesGrave1 = "modules_grave_1"
Field Value
ModulesGrave2
Graveyard Keeper II
public const string ModulesGrave2 = "modules_grave_2"
Field Value
ModulesGrave3
Graveyard Keeper III
public const string ModulesGrave3 = "modules_grave_3"
Field Value
ModulesGrave4
Graveyard Keeper IV
public const string ModulesGrave4 = "modules_grave_4"
Field Value
ModulesMixed1
Mixed Graveyard I
public const string ModulesMixed1 = "modules_mixed_1"
Field Value
ModulesMixed2
Mixed Graveyard II
public const string ModulesMixed2 = "modules_mixed_2"
Field Value
ModulesMixed3
Mixed Graveyard III
public const string ModulesMixed3 = "modules_mixed_3"
Field Value
Newspaper
Newspaper
public const string Newspaper = "newspaper"
Field Value
OiledWood
Oiled wood
public const string OiledWood = "oiled_wood"
Field Value
PaperPress
Paper Press
public const string PaperPress = "paper_press"
Field Value
PolishedMarble
Marble Polishing
public const string PolishedMarble = "polished_marble"
Field Value
PolishedStone
Stone Polishing
public const string PolishedStone = "polished_stone"
Field Value
PotteryBasic
Pottery I
public const string PotteryBasic = "pottery_basic"
Field Value
QuestPaint
Paint
public const string QuestPaint = "quest_paint"
Field Value
ReinforcedBeam
Reinforced Beam
public const string ReinforcedBeam = "reinforced_beam"
Field Value
ReinforcedPlank
Reinforced Plank
public const string ReinforcedPlank = "reinforced_plank"
Field Value
ResurrectionAdvanced
Reanimation II
public const string ResurrectionAdvanced = "resurrection_advanced"
Field Value
ResurrectionLiquid
Reanimation Liquid
public const string ResurrectionLiquid = "resurrection_liquid"
Field Value
ResurrectionMaster
Reanimation III
public const string ResurrectionMaster = "resurrection_master"
Field Value
SermonsMoneyFaith
Religious Writing I
public const string SermonsMoneyFaith = "sermons_money_faith"
Field Value
SermonsWarTrade
Religious Writing II
public const string SermonsWarTrade = "sermons_war_trade"
Field Value
SermonsWritingBasic
Writing Basic
public const string SermonsWritingBasic = "sermons_writing_basic"
Field Value
SleepingBed2
Bed Improvement
public const string SleepingBed2 = "sleeping_bed_2"
Field Value
SteelArmor
Steel Equipment
public const string SteelArmor = "steel_armor"
Field Value
SteelCasting
Steel Casting
public const string SteelCasting = "steel_casting"
Field Value
SteelProducts
Steel Smithing
public const string SteelProducts = "steel_products"
Field Value
SteelWeapons
Steel Weapons
public const string SteelWeapons = "steel_weapons"
Field Value
StoneBasic
The Concept of Stone
public const string StoneBasic = "stone_basic"
Field Value
StoneCarving
Stone Carving
public const string StoneCarving = "stone_carving"
Field Value
TechAssemblybench1
Assembly bench
public const string TechAssemblybench1 = "tech_assemblybench_1"
Field Value
TechBioreactor
Bioreactor
public const string TechBioreactor = "tech_bioreactor"
Field Value
TechBoxAppliances1
Appliances I
public const string TechBoxAppliances1 = "tech_box_appliances_1"
Field Value
TechBoxAppliances2
Appliances II
public const string TechBoxAppliances2 = "tech_box_appliances_2"
Field Value
TechBuildingKit1
Building Kit I
public const string TechBuildingKit1 = "tech_building_kit_1"
Field Value
TechBuildingKit2
Building Kit II
public const string TechBuildingKit2 = "tech_building_kit_2"
Field Value
TechCarvedWood
Wood Carving
public const string TechCarvedWood = "tech_carved_wood"
Field Value
TechClothes1
Clothes I
public const string TechClothes1 = "tech_clothes_1"
Field Value
TechClothes2
Clothes II
public const string TechClothes2 = "tech_clothes_2"
Field Value
TechConvBoxEmpty
Crate
public const string TechConvBoxEmpty = "tech_conv_box_empty"
Field Value
TechConveyorAssemblybenchHammer
Wooden Kit I
public const string TechConveyorAssemblybenchHammer = "tech_conveyor_assemblybench_hammer"
Field Value
TechConveyorAssemblybenchT2
Assembly bench II
public const string TechConveyorAssemblybenchT2 = "tech_conveyor_assemblybench_t2"
Field Value
TechConveyorAssemblybenchT3
Assembly bench III
public const string TechConveyorAssemblybenchT3 = "tech_conveyor_assemblybench_t3"
Field Value
TechConveyorAssemblybenchWheel
Fabric
public const string TechConveyorAssemblybenchWheel = "tech_conveyor_assemblybench_wheel"
Field Value
TechConveyorFurnaceBellows
Smithy: Bellows
public const string TechConveyorFurnaceBellows = "tech_conveyor_furnace_bellows"
Field Value
TechConveyorFurnaceT2
Smithy II
public const string TechConveyorFurnaceT2 = "tech_conveyor_furnace_t2"
Field Value
TechConveyors
Conveyors
public const string TechConveyors = "tech_conveyors"
Field Value
TechCustomization
Suit Up!
public const string TechCustomization = "tech_customization"
Field Value
TechFabricFlax
Fabric
public const string TechFabricFlax = "tech_fabric_flax"
Field Value
TechFlourSupplies
Flour Supplies
public const string TechFlourSupplies = "tech_flour_supplies"
Field Value
TechFurnaceBellows
Bellows
public const string TechFurnaceBellows = "tech_furnace_bellows"
Field Value
TechFurnitureKit1
Furniture Kit I
public const string TechFurnitureKit1 = "tech_furniture_kit_1"
Field Value
TechFurnitureKit2
Furniture Kit II
public const string TechFurnitureKit2 = "tech_furniture_kit_2"
Field Value
TechHouseRepair
Houses Repairing
public const string TechHouseRepair = "tech_house_repair"
Field Value
TechIronAnvil
Iron Smithing
public const string TechIronAnvil = "tech_iron_anvil"
Field Value
TechJewelerTable
Delicate Work
public const string TechJewelerTable = "tech_jeweler_table"
Field Value
TechKitchenSupplies
Kitchen Supplies
public const string TechKitchenSupplies = "tech_kitchen_supplies"
Field Value
TechLenses
Lenses
public const string TechLenses = "tech_lenses"
Field Value
TechMarbleConcept
The Concept of Marble
public const string TechMarbleConcept = "tech_marble_concept"
Field Value
TechPreserve2Supplies
Preservation Supplies II
public const string TechPreserve2Supplies = "tech_preserve_2_supplies"
Field Value
TechPreserveSupplies
Preservation Supplies
public const string TechPreserveSupplies = "tech_preserve_supplies"
Field Value
TechSelfBooks
Self-Help Books
public const string TechSelfBooks = "tech_self_books"
Field Value
TechSelfBooks2
Self-Help Books II
public const string TechSelfBooks2 = "tech_self_books_2"
Field Value
TechSewing
Sewing Basics
public const string TechSewing = "tech_sewing"
Field Value
TechSmithy1
Smithy I
public const string TechSmithy1 = "tech_smithy_1"
Field Value
TechSmithyHammer
Smithy: Hammer
public const string TechSmithyHammer = "tech_smithy_hammer"
Field Value
TechSteelInstruments1
Steel Instruments I
public const string TechSteelInstruments1 = "tech_steel_instruments_1"
Field Value
TechSteelInstruments2
Steel Instruments II
public const string TechSteelInstruments2 = "tech_steel_instruments_2"
Field Value
TechSteelWorks
Steel Works
public const string TechSteelWorks = "tech_steel_works"
Field Value
TechStorytelling
Storytelling I
public const string TechStorytelling = "tech_storytelling"
Field Value
TechThreadFlax
Flax Thread
public const string TechThreadFlax = "tech_thread_flax"
Field Value
TechTownBuilding1
Market Stalls I
public const string TechTownBuilding1 = "tech_town_building_1"
Field Value
TechTownBuilding2
Market Stalls II
public const string TechTownBuilding2 = "tech_town_building_2"
Field Value
TechTownBuilding3
Market Stalls III
public const string TechTownBuilding3 = "tech_town_building_3"
Field Value
TechTownBuildingBig1
Artisans I
public const string TechTownBuildingBig1 = "tech_town_building_big_1"
Field Value
TechTownBuildingBig2
Artisans II
public const string TechTownBuildingBig2 = "tech_town_building_big_2"
Field Value
TechVegetablesSupply
Vegetable Supplies
public const string TechVegetablesSupply = "tech_vegetables_supply"
Field Value
TechVinePress
Cold Pressing
public const string TechVinePress = "tech_vine_press"
Field Value
TechVineyardImprovement
Vineyard Improvement
public const string TechVineyardImprovement = "tech_vineyard_improvement"
Field Value
TechWaysOfStone
Ways of Stone
public const string TechWaysOfStone = "tech_ways_of_stone"
Field Value
TechWoodenKit2
Wooden Kit II
public const string TechWoodenKit2 = "tech_wooden_kit_2"
Field Value
TechZombieCarousel
Zombie Gears
public const string TechZombieCarousel = "tech_zombie_carousel"
Field Value
TechZombieDelivery
Zombie Delivery
public const string TechZombieDelivery = "tech_zombie_delivery"
Field Value
TechZombieDigging
Zombie Digging
public const string TechZombieDigging = "tech_zombie_digging"
Field Value
TechZombieMechanisms
Zombie Mechanisms
public const string TechZombieMechanisms = "tech_zombie_mechanisms"
Field Value
ToolRack
Tool Rack
public const string ToolRack = "tool_rack"
Field Value
ToolRack2
Tool Rack II
public const string ToolRack2 = "tool_rack_2"
Field Value
Towers1
Archers Tower
public const string Towers1 = "towers_1"
Field Value
Towers2
Archers Tower II
public const string Towers2 = "towers_2"
Field Value
Towers3
Archers Tower III
public const string Towers3 = "towers_3"
Field Value
WoodBasic
The Concept of Wood
public const string WoodBasic = "wood_basic"
Field Value
WoodenJoint
Wooden Joint
public const string WoodenJoint = "wooden_joint"
Field Value
WorkWithWood1
Woodworking I
public const string WorkWithWood1 = "work_with_wood_1"
Field Value
WorkWithWood2
Woodworking II
public const string WorkWithWood2 = "work_with_wood_2"
Field Value
WritingBooks1
Books I
public const string WritingBooks1 = "writing_books_1"
Field Value
WritingBooks2
Books II
public const string WritingBooks2 = "writing_books_2"
Field Value
WritingItems
Writing Supplies
public const string WritingItems = "writing_items"
Field Value
WritingTools1
Writing Tools I
public const string WritingTools1 = "writing_tools_1"
Field Value
WritingTools2
Writing Tools II
public const string WritingTools2 = "writing_tools_2"
Field Value
ZombieGardening
Zombie Gardening
public const string ZombieGardening = "zombie_gardening"
Field Value
ZombieMarble
Zombie Marble Mining
public const string ZombieMarble = "zombie_marble"
Field Value
ZombieMining
Zombie Mining
public const string ZombieMining = "zombie_mining"
Field Value
ZombieStone
Zombie Stone Mining
public const string ZombieStone = "zombie_stone"
Field Value
ZombieVineyard
Zombie Vineyard
public const string ZombieVineyard = "zombie_vineyard"
Field Value
ZombieWood
Zombie Lumberjack
public const string ZombieWood = "zombie_wood"
Field Value
ZombieWood2
Zombie Lumberjack II
public const string ZombieWood2 = "zombie_wood_2"
Field Value
ZombieZavhoz
Zombie Assistant
public const string ZombieZavhoz = "zombie_zavhoz"