Table of Contents

Class TimbnGameIds.Workstations.AlchemyLab

Namespace
Timbn.GraveyardKeeperTwo.Core.Framework
Assembly
Timbn.GraveyardKeeperTwo.Core.dll

The stations and bench extensions built at the AlchemyLab build desk.

public static class TimbnGameIds.Workstations.AlchemyLab
Inheritance
TimbnGameIds.Workstations.AlchemyLab
Inherited Members

Fields

AlchemyFlask1Shed

Flask shelf

public const string AlchemyFlask1Shed = "alchemy_flask_1_shed"

Field Value

string

AlchemyMix

Laboratory I. Combine items, fill flasks, and create potions.

public const string AlchemyMix = "alchemy_mix"

Field Value

string

AlchemyMix2

Laboratory II

public const string AlchemyMix2 = "alchemy_mix_2"

Field Value

string

AlchemyMix3

Laboratory III

public const string AlchemyMix3 = "alchemy_mix_3"

Field Value

string

AlchemyWorkbench

Alchemy Workbench

public const string AlchemyWorkbench = "alchemy_workbench"

Field Value

string

DistillationCube

Distillation Cube

public const string DistillationCube = "distillation_cube"

Field Value

string

FirewoodShedKitchen1

Firewood shed I

public const string FirewoodShedKitchen1 = "firewood_shed_kitchen_1"

Field Value

string

FirewoodShedKitchen2

Firewood shed II

public const string FirewoodShedKitchen2 = "firewood_shed_kitchen_2"

Field Value

string

FormulationBench

Formulation Bench

public const string FormulationBench = "formulation_bench"

Field Value

string

ToolGrind

Alchemy Tools II

public const string ToolGrind = "tool_grind"

Field Value

string

ToolMix

Alchemy Tools I

public const string ToolMix = "tool_mix"

Field Value

string