Table of Contents

Class TimbnGameIds.Workstations.Placed

Namespace
Timbn.GraveyardKeeperTwo.Core.Framework
Assembly
Timbn.GraveyardKeeperTwo.Core.dll

The stations and bench extensions no build desk builds, such as KitchenOven for kitchen_oven.

public static class TimbnGameIds.Workstations.Placed
Inheritance
TimbnGameIds.Workstations.Placed
Inherited Members

Fields

CompostPile1

Compost Pile

public const string CompostPile1 = "compost_pile_1"

Field Value

string

CompostPile2

Compost Pile II

public const string CompostPile2 = "compost_pile_2"

Field Value

string

ConveyorWoodworkbench

Assembly bench

public const string ConveyorWoodworkbench = "conveyor_woodworkbench"

Field Value

string

KitchenOven

Kitchen Oven. Select an object to craft

public const string KitchenOven = "kitchen_oven"

Field Value

string

KitchenOvenT2

Kitchen Oven II

public const string KitchenOvenT2 = "kitchen_oven_t2"

Field Value

string

KitchenTable

Kitchen Table. Select an object to craft

public const string KitchenTable = "kitchen_table"

Field Value

string

KitchenTableT2

Kitchen Table II

public const string KitchenTableT2 = "kitchen_table_t2"

Field Value

string

MarbleZombieSource1

Zombie Marble Quarry

public const string MarbleZombieSource1 = "marble_zombie_source_1"

Field Value

string

MarbleZombieSource2

Zombie Marble Quarry

public const string MarbleZombieSource2 = "marble_zombie_source_2"

Field Value

string

PanicReductionMachine1

PR Machine I

public const string PanicReductionMachine1 = "panic_reduction_machine_1"

Field Value

string

PanicReductionMachine2

PR Machine II

public const string PanicReductionMachine2 = "panic_reduction_machine_2"

Field Value

string

PanicReductionMachine3

PR Machine III

public const string PanicReductionMachine3 = "panic_reduction_machine_3"

Field Value

string

PanicReductionMachine4

PR Machine IV

public const string PanicReductionMachine4 = "panic_reduction_machine_4"

Field Value

string

PanicReductionMachine5

PR Machine V

public const string PanicReductionMachine5 = "panic_reduction_machine_5"

Field Value

string

StoneZombieSource1

Zombie Stone Quarry

public const string StoneZombieSource1 = "stone_zombie_source_1"

Field Value

string

StoneZombieSource2

Zombie Stone Quarry

public const string StoneZombieSource2 = "stone_zombie_source_2"

Field Value

string