Class TimbnModel
A 3D model built from a plugin's PNGs, drawn with the game's own prop shader so it takes the game's lighting, fog and dithering. Get one from Build(string, Action<TimbnModelFaces>).
public sealed class TimbnModel
- Inheritance
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TimbnModel
- Inherited Members
Properties
Name
The model's name, as given to Build(string, Action<TimbnModelFaces>).
public string Name { get; }
Property Value
Size
The model's width, height and depth in world units, for example to hand a station the same footprint as the drawing. It is the model's pixel size divided by 50, 30 and 40.
public Vector3 Size { get; }
Property Value
- Vector3