Class TimbnLookCondition
When one of a station's extra models shows, for ShowWhen(TimbnLookCondition, TimbnModel, bool). Build one with TimbnLook. The game checks it again each time the station's items, resources, worker or work change, so the model comes and goes by itself.
public sealed class TimbnLookCondition
- Inheritance
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TimbnLookCondition
- Inherited Members
Methods
Not()
The opposite condition, true exactly when this one is false.
public TimbnLookCondition Not()